Beat ‘Em Up “Aeon Must Die!” Thursday’s release sparked controversy over allegations from former employees that the game was made in toxic working conditions and eventually stolen from its creators.
running news: The former Limestone Games developers, now working under a new studio called Mishura Games, published a lengthy Statement Limestone and publisher Focus Entertainment to “fulfill their legal responsibilities”.
- Mishura has also requested that Focus release its alleged findings, as well as proof of wages for some of the developers’ work.
- “Limestone and Focus, two separate entities, are co-owners of the IP … Neither party, legal or natural, may appropriate, steal or exploit the IP at will,” said one published for the game. the statement reads Twitter account An FAQ on October 12 under the subtitle “Has a party stolen the ‘Aeon Must Die’ IP?”
- a follow-up statement says that “despite investigations led by two law firms and an Estonian authority, all claims are baseless.”
remembrance: last August, a group of former Limestone Games developers came forward with allegations of abuse and manipulation from their employer.
- “The people who worked on every shot of it are no longer with the company that owns the IP rights,” developers wrote. “Some weren’t even paid for their work. The real IP for the game was dishonestly stolen from the creators.”
- In September 2021, animator and former “Aeon” dev Arsen Shakhbyan temporarily removed the game’s trailer from YouTube along with a copyright claim. “I was very angry, they had audacity [or lack of brains] To upload the same trailer to YouTube, without any changes and new excerpts, as well as remove comments from people who write the truth about them,” said Shakhbayan eurogamer.
Mishura’s statement on Thursday Notes that the trailer contains “considerable work” of Shakhbabyan, which has no contract with the publisher or developer of “Aeon”. “As per the relevant laws, the IP regarding Arsene’s work for this trailer still belongs solely to Arsene.”
- “It is imperative for the game industry ecosystem to move beyond the dark ages in which it is clearly trapped,” the statement said. “The industry is already suffering greatly from the unfair treatment of artists and developers and true creators of games. Crunch, toxic environments, unpaid hours, abuse and the like, are unfortunately all over the place.”