Beyond Good and Evil 2 job listings show the game is still in the works

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A handful of job listings for Beyond Good & Evil 2 reveal that the game is still in active development at Ubisoft.

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Ubisoft recently posted listings for a range of roles on the Beyond Good & Evil 2 team, ranging from programmers and animators to technical artists to development testers. The roles are based at a range of Ubisoft’s studios in France, Germany and Spain.

Overall, the job listing doesn’t reveal much about the specifics of Beyond Good & Evil 2, although a listing for a tech artist makes it a bit tight-lipped calling it “one of the most innovative productions at Ubisoft.” An entire galaxy, where the gamer is free to explore unique planets (each with its own cities, ecosystem, and culture). What these listings do, at least, confirm that the game’s on The development is still going along.

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It’s been a long time since we last saw anything from Beyond Good & Evil 2; A look at the last trailer drop and some of the gameplay took place in 2018. Ubisoft’s financial reports have been a minor source of news, with the most recent call in July 2021 confirming (via PCGamer) that development is “progressing well”, while one has been sidelined. Opportunity to commit for a fiscal 2024 release, it’s too early to tell you at this stage.

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As of now, Beyond Good & Evil 2 has not received any release date or release window and it is unclear when we will announce one.

Analysis: Maybe it’s best not to rush

So, yes, things are pretty quiet on the Beyond Good & Evil 2 front. An update in September 2020 suggested that we would see the game in action at some point in 2021 and it is hard to notice that 2021 is rapidly running out of months. However, it is not necessary worst The thing is that the game is still not shown. Looks like the silence just means the development team is keeping its head down and moving on with making the game. These job listings certainly suggest that is the case.

The ongoing coronavirus pandemic has caused significant disruption to development studios around the world. It’s not hard to imagine, then, that the team behind Beyond Good & Evil 2 has faced disruptions of its own. This is not to mention the announcement of director Michel Ansel’s departure back in 2020, when it was confirmed that he had not been directly involved with the project for “some time” already.

I attended a behind-closed-doors preview of the game at E3 2018, so I can at least confirm that it’s actually a real game that exists in some form, even if it seems like a dream now. Is. I didn’t play it one bit for myself (it wasn’t at that level yet) but I did see some developers take it for a spin in very controlled demos. My overwhelming impression during the session was “Okay, that’s ambitious”. Sure, it struck me as a big game a lot of moving parts that will take some time to recover. After the troubles of Cyberpunk 2077, there’s a caveat around over-promising and under-delivery, so perhaps the calm around Beyond Good & Evil 2 is the best.

The original Beyond Good and Evil was released in 2003—that is 18 years ago—and it’s been 13 years since Beyond Good & Evil 2 was first teased on Ubidays in 2008. Given that we’ve waited so long, we could probably stand to wait a little longer. Sure, “a while” feels somewhat optimistic right now, but, good games take time, don’t they?

GameRant. Through

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