Why is it important: On Friday, Sony Interactive Entertainment (SIE) announced that it had completed its acquisition of Bungie, making them officially part of the game industry’s great upheaval. Originally announced in January, the $3.6 billion acquisition gives Sony full access to Bungie’s resources, player base, and their already established ability to support multiple gaming platforms. Despite the acquisition, Bungie says it will retain the creative license and continue to develop and publish its own games and content.

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The completed acquisition brings SIE and Bungie into the arena along with several other major industry acquisitions including Microsoft and Activision, Microsoft and Zenimaxas well as Acquisition of Take-Two Interactive by Zynga. CEO of Bangui Pete Parsons considers this acquisition as a big step forward, which, apparently, divides and Herman Halsthead of PlayStation Studios.

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At the time of the acquisition, fans of Destiny 2 and other Bungie games were confident that they had nothing to fear. Bungie will remain an independent subsidiary of SIE and will not be forced to relegate Destiny or other games to the dreaded “platform exclusives” category. Instead, Sony intends to use its newly acquired capabilities to expand its own multi-platform offerings.

The company also claims that it is far from done with its transition to PC and mobile gaming spaces. According to their annual Investor Day PresentationsSony expects roughly 50 percent of their releases to be available on PC or mobile by 2025.