Call of Duty: Vanguard It’s now in its second beta weekend, and players are continuing to provide feedback based on their experiences so far. One of the major criticisms that has come from the first weekend relates to the visibility in Call of Duty: Vanguard, although some players have suggested a solution to the problem.

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For the second weekend of the beta, Sledgehammer released a . be released Call of Duty: Vanguard Patch that released a temporary fix for visibility. The change removed the distortion effect entirely, with Sledgehammer stating that the change negatively affected visual fidelity in favor of somewhat improved gameplay. Notably, explosions and fires look less impressive than they originally were, although the developer has clarified that a proper fix will be available on launch day.

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While the update has helped with this major Call of Duty: Vanguard Beta issue, it certainly hasn’t solved it completely. While players can easily see everyone in the match, they still have a lot of trouble recognizing whether they are friends or foes. A major reason for this is that all operators are available to players on both sides of a match. This design decision has not only drawn criticism about the game’s lack of historical accuracy, but KiraElijah has shown why it is bad for visibility.

Why do we need faction uniforms From
cod pawn

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in the clip, Call of Duty: Vanguard The player makes four impressive sniper shots in a row. After an entire group has been wiped out, they retreat to the window and prepare for a swarm, something that will surely happen due to the number of enemies killed by Rentaliyah. However, as they do so, they spot an enemy in the window next to them. Only a small red dot is visible above their head, with the Redditor not realizing that they were fighting with an opponent the entire time. Clearly the player on the other team didn’t even notice.

As noted in the post title and several comments, this was not a problem in games like call of Duty Modern Warfare Or Call of Duty: Black Ops Cold War. This is because there were two separate teams, each with slightly different operators. This gives players an idea of ​​who was good and who was bad, as they weren’t seeing characters like Polina Petrova on either side of the fight. Even if the proper parties don’t come, KiraElijah’s argument for different uniforms can be a valid solution. Others, like itthechizyeah, want a collaborative format versus a traditional axis.

While futuristic games like Call of Duty: Black Ops 3 Were able to isolate enemies using red lights, a World War 2 setting limiting the sledgehammer. As such, it will be interesting to see how the developer reacts to this major criticism.

Call of Duty: Vanguard Now available on PC, PS4, PS5, Xbox One and Xbox Series X.

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