Cloud Imperium starts referencing Star Citizen spinoff sequels

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January 2022 issue MCV DevelopA UK trade magazine about the videogame industry, including an interview with Carl Jones, Chief Operating Officer of Cloud Imperium Games. While the focus has been on the developer’s studio setup and future plans for expansion, Jones went into some detail about various aspects of Star Citizen: a game that, nine years in development, has existed in some form, But far from anything like ‘finished’. ‘ release.

To those outside the Star Citizen community, this may sound a bit bizarre and there is certainly no shortage of people ready to humiliate the most well-funded videogame project in history. But there’s no denying that resources are being poured into what CI is building: the studio is now headquartered in Manchester and plans to headcount to more than 1,000 developers at that site over the next five years. . Chris Roberts is due to fly to the UK to oversee the development of Squadron 42 and Jones hopes to finish the game.

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“I guess we’ll see how long [Roberts] needs to end [in the UK], But yes, it could be another year or two.” Jones told MCV Develop, “He is spending more time here with the Squadron 42 team and with our other developers, but it will be this year when he moves on longer. Hopefully, this means we get to complete Squadron 42 faster We can make progress. We want to end that game, but it will end when it’s ready.”

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(Image credit: Roberts Space Industries)

However, the jaw-dropping line comes after discussions about growing the studio over the next five years: “We’ll still have vast development resources,” Jones says. “Because by that time we will be developing sequels and sequels for Squadron 42.”

Yes: It’s Cloud Imperium, the studio behind games infamous for being unfinished, that’s talking about developing not only a sequel but a sequel to a Star Citizen game that hasn’t even been out yet. Obviously the studios have these plans for what they want to do five or ten years down the line, but let’s talk about chutzpah.

Jones has a surprisingly good response to the interview’s other nuggets that Star Citizen is some kind of ‘Metaverse’: “Maybe one day we’ll have something that people refer to as the Metaverse — we’ll definitely have the technology.” To make it — but that’s not our business focus.”

The last element of interest to those of us is when and whether we’ll ever play a finished Star Citizen, when Jones is asked where Cloud Imperium will be in 2027. “I think by that time we’ll be operating a very large MMORPG,” Jones says. “So there will be a lot more publishing resources, a lot more Game Masters, more player support.”

Star Citizen has now raised over $400 million for its development. Parts of this do exist, though in slightly strange forms: the most amusing recent example is players running around giving each other drug overdoses.

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