Deathloop’s huge new update brings DLSS, DualSense audio for PC, crash fixes, and more

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Will it keep me from crashing at the party?

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deathloop An incredible game, but it’s also one with its fair share of bad issues, especially on PC – where some have experienced seriously stuttering performance and a nasty crash such as you are doing The final party of the game should crash. Now, it appears that Arkane Studios is fast approaching and adding a few extras with improvements.

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a new 11GB update You can add extra immersion to the PC by letting you listen to Juliana’s radio broadcasts through a connected PS5 controller. Plus, there’s brand new support for Nvidia DLSS, so you can potentially get a substantial amount of extra performance if you’re willing to exchange your native resolution for a slicker AI-upscaled version. (The game supported AMD’s rival FSR from the start.)

The patch (which is 5GB on PS5) also includes “improved NPC pathing and player responses,” which appears to address an issue the community has with how dumb the AI ​​can sometimes seem, and An HDR calibration screen similar to what you’ve got on PC but was missing from the console release.

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For PC, I’m hoping that “better performance and stability, especially with ray tracing” means no more crashes at Alexis’ party in the evening. “Fixed issues that were causing dropped frames and hesitation in camera movement” Clearly there is an intended fix for stuttering He digital foundry open last month, but keep in mind that there were several different issues and Bethesda already released a patch on September 21st that fixed some of them. I haven’t had any problems since.

Here is the full changelog:

playstation 5

  • HDR calibration screen added to UI options
  • Improved performance and stability when ray tracing is on
  • Improved NPC pathing and player reactions
  • Added an indicator of poor connection quality in the top right of the screen (looks like a speedometer with an exclamation point)
  • Improved content of PS5 activities and game support systems
  • Better vibration on DualSense controller
  • Better audio mix quality
  • Fixed laser mines, turrets and firework treats for both Colt and Juliana players
  • Fixed unlock issue with “Oh” and “Deathday Suit” trophies
  • Fixed issue that could cause a Colt’s progress to reset even if the player chose “No” on confirmation
  • Fixed crash issue when a player unlocks an achievement using Havoc while playing as Juliana
  • Corrected Alexis Dorsey reactions, making them easier to recognize among your party guests
  • Fixed issue that sometimes messed up kills when playing as Juliana
  • Juliana’s actions now go directly to Colt. don’t unlock trophies for
  • Juliana’s players are now only Colt. won’t listen to radio conversations
  • Fixed issue with tilt incompatibility (inputs would no longer be sporadically ignored)

pc

  • Fixed issues that caused falling frames and interruptions in camera movement
  • Added support for Nvidia DLSS
  • Added support for Sony DualSense controller audio
  • Added an indicator of poor connection quality in the top right of the screen (looks like a speedometer with an exclamation point)
  • Improved performance and stability, especially with ray tracing
  • Improved NPC pathing and player reactions
  • Better audio mix quality
  • Fixed laser mines, turrets and fireworks for both Colt and Juliana players
  • Fixed issue with mouse wheel. Using the mouse wheel to switch between weapons will now work properly and will not drop weapons.
  • Fixed unlock issue with “Oops” and “Deathday Suit” achievements
  • Fixed issue that could cause Colt’s progress to reset even if the player chose “No” on confirmation
  • Fixed crash issue when a player unlocks an achievement using Havoc while playing as Juliana
  • Fixed Alexis Dorsey reactions, making them easier to recognize among your party guests
  • Fixed issue that sometimes messed up kills when playing as Juliana
  • Juliana’s actions now go directly to Colt. will not unlock the achievements of
  • Juliana’s players are now only Colt. won’t listen to radio conversations
  • Fixed issue with tilt incompatibility (inputs would no longer be sporadically ignored)

It’s good to see Nvidia’s DLSS coming to games retrospectively: Rise of the Tomb Raider, shadow of the tomb raider, And chivalry 2 Combining it with other games this month.

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