Diablo 4 is a long way off, but that won’t stop us from delving deep into hell looking for all the news and rumors on Blizzard’s upcoming hack ‘n slash adventure.
Diablo as a series is going through a lot of revival right now. First announced at BlizzCon 2019, the development of Diablo 4 has been steadily progressing since then. A remaster of the PC classic Diablo 2 Resurrect has been released recently and Diablo Immortal is expected to arrive on Android and iOS devices soon.
Even with so many Demons to look forward to on mobile, PC and consoles, we are naturally the most excited about the release of Diablo 4. Thanks to Blizzard’s quarterly development updates, we’re learning more about it all the time.
The main detail that eludes us (and we imagine he will for some time now) is the release date of Diablo 4, which we’re certain will never happen sometime in 2021, with little to go on. year is left. However, we wait, here’s all the news, updates and rumors we’ve gathered about Diablo 4 so far.
[Update: Diablo 4’s new director has been confirmed. Read on to find out more.]
cut to the chase
- What is this? The next installation in the veteran action-role-playing dungeon-crawling series, Diablo.
- When can I play it? Diablo 4’s release date hasn’t been confirmed, but ‘not soon’ is what we’re hearing.
- Where can I play it? Xbox One, PS4 and PC (possibly PS5 and Xbox Series X as well).
diablo 4 release date
Here’s the bad news: Diablo 4 probably won’t be released anytime soon. In a deep dive from BlizzCon 2019 on the game, the game’s director said he doesn’t expect the game to end anytime soon, “even by Blizzard’s standards.”
That said, the fact that the team is developing the game for the PS4 and Xbox One implies that the game will be released within the next two to three years – as the lifespan of those consoles is no longer that of the PS5 and Xbox series. Will happen. s in the market.
In February 2021, Activision Blizzard confirmed that it did not expect Diablo 4 to launch in 2021. During a financial call, Activision Blizzard’s CFO, Dennis Durkin, said that the company’s vision does not include a release of Overwatch 2 or Diablo 4 in 2021.
According to Durkin, the company expects “Blizzard net bookings to increase, given the momentum in World of Warcraft and other development initiatives in our business,” but added, “in our view of Diablo 4 or Overwatch 2. launch in 2021. And while Diablo Immortal is progressing well, and we expect its launch later this year, we don’t currently have any material contributions from the title in our outlook. “
So, for the time being, the release date of Diablo 4 is still a mystery.
- Diablo 4 Wishlist: 7 Lessons Blizzard Can Learn From Diablo 3
diablo 4 trailer
The latest glimpse at Diablo 4 came during BlizzCon 2021, when Blizzard unveiled the game’s fourth character class: The Rogue. In its own trailer, Rogue is shown fast and deadly with an extensive cinematic in a few brief gameplay clips.
After BlizzCon 2019, GameInformer brought us a lot of gameplay from Diablo 4 to peek. Familiar in the best possible way, this footage shows Diablo 4’s return to a deeply gothic game world and the addictive gameplay loop that made it so famous.
Given that the game’s release is some time away (maybe years) it’s possible that everything in this footage could change. But it’s exciting to see where the game is headed.
Below you can watch videos of the three classes of the game: Barbarian, Sorceress and then Druid. Overall it’s about an hour of gameplay which is quite a lot. Given that the game is still a little off, maybe ration it.
Diablo 4 was officially announced at BlizzCon 2019, where we got a chance to see both the announced story cinematography and the first gameplay trailer.
Watch both trailers below:
Diablo 4 News, Previous Leaks and Features
announcement of new director
After the departure of Luis Barriga, Blizzard has announced that the new director of Diablo 4 is Joe Shelley. Shelley is a longtime employee, having worked on several World of Warcraft expansions and Diablo 3. He’s also not new to Diablo 4—he’s been serving as a design lead on the game since development began.
Addressing fans in the October quarter update, Shelley said, “A lot has happened since our last blog and our hard work to practice the values we aspire should continue. Parallel to that important work is Diablo.” The development of IV is also on.”
“Over the years,” Shelley continues, “we’ve assembled a strong team with an incredible passion for Diablo IV. You, Diablo fans, are an important part of this team. With the help of your valuable feedback, We have continually refined and deepened the game experience. We have ways to go, and while much has changed, our commitment to the game remains unwavering.
Sanctuary should always be the glowing objects in dark dungeons. Tales of mighty heroes standing against the onslaught of hell. A land where trials, treasures, and terrifying monsters lie around every corner, its possibilities are equal parts familiar and limitless. Doing this world justice is a serious responsibility. “
The quarterly update also gives an insight into the game’s sound design, with sound supervisor Chris Giampa explaining that for Diablo 4’s soundscape, the team has “continued the tradition of gratifying battles designed to support the epic open world”. For expanded on the surroundings, the embrace continues to darken in tone and gore, while trying to deliver a cleaner-yet-punctuated audio mix that suits the circumstances as you play.”
Diablo 4’s director, Luis Barriga, and lead designer, Jesse Macri, have been confirmed no longer working at Activision Blizzard. Activision Blizzard confirmed these departures in a statement to Kotaku that read:
“We can confirm that Luis Barriga, Jesse McCree and Jonathan Laycroft are no longer with the company.
“We already have a deep, talented roster of developers and have assigned new leaders where appropriate. We look forward to continuing to progress, providing our players with amazing experiences and ensuring a safe, productive work environment for all.” We believe in our ability to move forward.”
No reason has been given for these departures and it is unclear whether the departure of two of Diablo 4’s most senior employees, as well as ongoing litigation against Activision Blizzard, will affect the development of Diablo 4 at this time.
over many years
It looks like Activision Blizzard wants Diablo 4 to be a game you play for a long time. In a recent quarterly earnings call (via MP1st), Activision President and COO Daniel Alegre gave a brief update on the game, saying that “Blizzard continues to make strong progress” and that “the game is incredibly good.” is taking shape”. According to Alegre, “the team is allocating substantial resources to create exciting content to drive engagement over several years.”
advanced character customization
Blizzard is making the uniqueness of the player character in Diablo 4 more difficult than ever. Diablo 3 has done a good job of changing your hero’s appearance over time based on what gear they equipped them with, but it looks like Diablo 4 is taking it to the next level. Players have to create their own style from among the choices.
Announced during Blizzard’s quarterly update on Diablo 4, players will be able to create a unique look for themselves with armor styles, tattoos, makeup, jewelry, facial hair and more.
“You will be able to change your character’s face, hairstyle, facial hair (beard and eyebrows), and add jewelry (nose piercings or earrings), makeup, and body markings such as tattoos or body paint,” Arnaud said. Explained Kotelnikoff is the lead character artist for Diablo 4.
“You will also be able to change the color values of your character’s skin, eyes, hair/facial hair and body markings. Some elements will be class specific to support the unique background of the classes, but many will be shared between classes. So that there will be more possibilities of mixing and matching.”
In what the team calls “The Liar Scene,” players will also be able to customize their character with a new wardrobe system “that lets you mix and match hundreds of armor components for your class, along with custom color palettes to create a class.” Allows you to match the fantasy that best represents your character.”
“The look and feel of classes has always been one of Diablo’s secret ingredients, each class being instantly recognizable and imbued with a strong and unique personality,” said Diablo 4 Game Director Luis Barriga.
“Diablo IV gives players more customization options than ever before in a Diablo game, which makes it more challenging to achieve that result, but the result is well worth it. Your barbarian is different from anyone else’s, but definitely one nonetheless.” Feels like a barbarian. With monsters, the focus is on creating new enemies and updating classics, drawn from the pantheon of atrocities in our previous games, while fully utilizing new processes and technology.”
Blizzard emphasized its commitment to making the deepest visual customization possible, with art director John Mueller explaining that the developer had to “completely rebuild”. [its] Rendering Engine and Authoring Tools…”
“We wanted to use the latest tools and techniques, but we were concerned about leaning into ‘realism’ in such a way that the hand-crafted feel didn’t feel fundamental to a Blizzard game. We didn’t want that. Characters feel procedural or generic because…