DokeV is scanning real-world objects for use in its open world, including literal terrain.
Yesterday on October 12th, the Korean news channel OMG-Electronics visited Pearl Abyss Development Studio, in the 10-minute video you can see Here (with English subtitles to boot). During the video, the channel points to Dokewi’s realistic Korean in-game world, which is then revealed to be achieved by scanning in real-world objects from Korea with 180 cameras.
In particular, developer Pearl Abyss is actually scanning parts of the terrain for use in Dokvi. At one point, OMG-Electronics’ video zooms in on the background of a scene in DokeV where a cliff face rests behind several characters. It was then revealed that the development team had actually scanned in this specific section of rock to recreate it in their open world RPG.
Talk about going above and beyond. If you’re unfamiliar with DokeV, this is an action-RPG from Pearl Abyss where the player character collects creatures to take it out with others from around the world. While DokeV used to be an MMO when it was first unveiled back in 2019, it actually transitioned into a single-player RPG, debuting a new trailer earlier this year at the Gamescom Opening Night Live event in August.
Since then, it has completely captivated players around the world. DokeV doesn’t have a definite release date yet, but we do know it will come to PC at launch, as well as new-gen consoles including the PS5, Xbox Series X, and Xbox Series S.
To learn more about what developer Pearl Abyss hopes to achieve with their upcoming game, you can check out our comprehensive . can go to DokeV Preview for more information.