Diablo Immortal is bringing the world’s leading action role-playing game (RPG) series, Diablo, to mobile devices, and it’s doing it “soon”.
Initially announced back in 2018, Diablo Immortals was met with some controversy as fans weren’t excited about the idea of a mobile Diablo experience. But it seems that, with time and some more information about the game, the tide is starting to turn. In early 2021, a select few publications were granted access to an early alpha version of the game and their positive responses have raised hope. According to IGN, Diablo Immortal is “great — a proper new entry in the series, and not — as some feared — a watered-down mobile lookalike.”
Following the recent Activision Blizzard financial call, it’s increasingly likely that 2021 will be the year that Diablo Immortal will be released on iOS and Android devices. We shouldn’t expect to hear anything about the game at BlizzCon 2021, however, as the traditional in-person event for this year has been cancelled.
We enjoyed our brief time with the game and look forward to seeing more, but in the meantime, we’ve gathered together everything you need to know about Diablo Immortal, as well as information from the game’s early testers. More first impressions.
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Cut to the Chase – Diablo on the Phone
- What is this? A mobile, touchscreen-controlled take on the classic Diablo ARPG formula.
- When can I play it? TBC but growing likely sometime in 2021
- Where can I play it? Android and iOS devices are the platforms announced so far
diablo immortal release date
Diablo Immortal doesn’t have an official release date beyond the “coming soon” placeholder.
Our best guess is that we may see some form of Diablo Immortal release in 2021, as the game is quite far into development and even rolling out an early version to a select few lucky testers. has started, with more alpha testing expected soon. .
Adding to our hope that we will see a game launch in 2021, in a February 2021 financial call, Activision Blizzard CFO, Dennis Durkin said that Overwatch 2 and Diablo 4 are not expected to launch in 2021, “Diablo Immortal is making good progress , and we expect its launch later this year”, “We currently do not have any material contributions to our outlook,” the headline said.
We’ll have to wait for news from Blizzard on a more official release date, but for the time being we only know that more tests are planned for later this year.
Diablo Immortal Trailer
The launch of a closed alpha test in April 2021 brought with it a video developer update that gives us very brief glimpses into some more parts of the game.
Diablo Immortal made an appearance at a gaming convention in China called ChinaJoy with a new gameplay trailer (via BlizzPlanet). In nearly two and a half minutes of footage, the trailer gives a glimpse of the new model, UI and Diablo 2 villain Child giving a brief look.
BlizzCon 2019 brings a gameplay and development update trailer for Diablo Immortal that shows off some new character classes, gameplay mechanics, and locations.
Watch it below:
Two trailers for Diablo Immortal surfaced during BlizzCon 2018 — one a relatively comprehensive look at the gameplay, the other a cinematic one focused on the story.
Feast your eyes on both below:
Diablo Immortal Gameplay & Story
It may be a mobile game, but for the most part it’s going to be the same Diablo you already know and love, albeit with controls designed to make the most of the phone touchscreen rather than a mouse or controller. with.
Developed cooperatively between Blizzard and the Chinese devs at NetEase (the company that co-operates Overwatch, Diablo 3 and Warcraft in China), the game will be set five years after the events of Diablo 2. And will find out what happened after Worldstone was destroyed. in that game, and the path taken in the hopeless world of Diablo 3
The likes of Tyrell, Malthel, and Leah and Deckard Cain will all join the story, as will the demon hunters Vala and Josén who appeared in Blizzard’s Heroes. In terms of enemies, expect appearances from Diablo’s friend Baal and Skarn, The Herald of Terror. Story beats will be introduced through non-playable characters, with additional storylines descending through updates to the game.
Built from the ground-up, Diablo Immortal will introduce new abilities and technologies not yet seen in Diablo games. While six familiar classes will be present (Barbarian, Demon Hunter, Monk, Necromancer, Crusader and Wizard – notably absent with the Witch Doctor at this stage), they will all be able to work together in new ways.
Capabilities will be added to make cross class cooperative play more exciting. For example, a magician would be able to freeze an enemy with ice crystals before firing a beam called the Ray of Frost at the crystal. When used individually, Ray of Frost and ice crystals can only take down a baddie, but if the ray is fired at the crystal, it shatters the beam so that it can take down multiple enemies. could kill
Players will be able to use ultimate abilities (repeatedly charged through basic attacks) and legendary items to enhance their powers and unleash well-destructive attacks that can give them an edge in an uphill battle.
Projectile and melee attacks will also now be more distinctly directional—many attacks will include a AA directional cone within which they must be locked, which will probably come in handy when trying to trigger the combo moves described earlier.
The other big change to the game will be the number of players who can team up together. Previously, it topped four for Diablo 3. But footage from Diablo Immortal shows ten players banding together to fight enemies. Early reports indicated that these large-scale battles would be closed to open world regions, instead with instanced dungeons (and boss specific loot they offer) tied to a four-player maximum of parties. Although the recent trailer for Chinajoy looks like it has six player parties available.
There is also a greater emphasis on environmental and platforming constraints in Diablo Immortal. Gameplay clips showed levels in which players battled the forces of darkness down a ditch, and another where they traveled through what appeared to be a river in a gorge, taking baddies along for the ride.
The question is, how will Diablo Immortal be similar to previous Diablo games?
Let’s take a look at a preliminary review of Diablo Immortal on Forbes, which should provide an initial answer to that question:
“So, it’s removed. But it plays nicely with the simplified controls and loot system, and the game essentially looks very close to Diablo 3, albeit a little underwhelming.”
“this is A brand new game, to be clear, not a port. It has a whole new story and a surprising amount of voicework attached to it, and you’ll be fighting familiar enemies, yes (the fallen, spiders) but also new ones (gargoyles). The game isn’t too hard at the moment, and I haven’t died once, but it’s slowly getting harder over time.”
So it’ll have everything you know and love about Diablo, but will still feel fresh – hopefully. You’ll fight enemies, level up to gain new skills, while dearly wishing that the next fallen enemy would drop a more powerful weapon, armor piece or accessory to ease your upcoming battle. It’s an addictive loop that has made Diablo one of the most respected franchises in all of gaming.
Diablo Immortal welcome and controversy
The announcement of Diablo Immortal was met with mixed reception. It’s been several years since Blizzard released the mainline Diablo game, and so the trailer seemed like a tease to those hoping for a full PC or console release. As such, the reaction was immediate, with some accusing Blizzard of cashing in on fans’ goodwill, and that the game was simply a revamp of co-developers NetEase’s previous mobile ARPG titles.
Blizzard has said to allay fears that it is caring with Diablo Immortal more like any of its titles, and reassure fans that this is a new game worth their time.
In an interview with GamesBeat, Blizzard President J. Alan Brack defended the decision to make a mobile game, stating that while Blizzard would like to give its core fan base a chance for a mobile release, it is understood that “every game every game person”.
Brack said that Immortal Desire, as a mobile title, will certainly be “different” and that it is not trying to replicate the PC experience, but promised “it will be a replacement for the Blizzard games that brought to that platform”. Nice, authentic experience.”
However, there has been such great animosity that Blizzard had to show its hand for further titles earlier than expected. Diablo 4 was officially announced at BlizzCon 2019, but before that, Blizzard revealed that Immortal wasn’t the only Diablo game it’s currently in the works for.
In another interview with IGN, Brack said that the fan reaction to Immortal’s disclosure had taught Blizzard “a huge number of lessons”. Brack acknowledged the concern that Blizzard was moving away from the PC release in favor of mobile, but said that this mobile release “doesn’t mean that we won’t continue to make awesome PC games and awesome console games like we have.” is in the past”.