Amidst a plethora of new content to come overwatch 2 There are massive changes to the map. The game’s entire engine has been revamped, and apparently, that means things are about to look a little better. But Blizzard’s developers and artists have taken an extra step and created a system called Environmental State that will sometimes apply different weather conditions to maps.
This feature was previously shown during a blizzard overwatch 2 streams but has been further elaborated in a news post on game Website.
The post, written by two members of the Overwatch team, software engineer Marco and lighting artist Fabian, explains how the environmental state works and how it will affect the game. According to Fabian, the environment was designed to help support the states “the story that the map is telling”.
“With this new system,” says Fabian, “we have managed to break down all the major components of lighting, sound and effects into self-contained assets, which we combine like building blocks to create environmental scenarios. May go.”
Environmental landscapes are not some overly complex thing from the outside. From a player’s point of view, they are just the weather and time of day on the map. An example given in the post shows a map of the necropolis with a night landscape. However, with the new environmental state system, the Overwatch team can simply take the environmental landscape of another map, in this case, the Incense Temple of Anubis, and apply it to the Necropolis to give the map a facelift.
However, this new system lets the Overwatch team do much more than just change the time of day on a given map. Using this, they can also add weather changes to maps dynamically. In overwatch 2Players can expect maps set in the desert to be covered by sand storms, or that snowy maps will suddenly be covered in blizzards.
While we still don’t know when overwatch 2 You can still see everything we know about the game.