Even Fall Guys can’t resist the pull of Squid Game

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They say that inspiration can come from the most unexpected sources, but in the case of Fall Guys and Netflix’s Squid game, there are parallels that can be reasonably drawn. Sure, neither can differ much in tone if they try, but they’re both fundamentally elimination-style gameshows.

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On that note, our recent interview with Fall Guys lead game designer Joe Walsh revealed that the developers on the Netflix hit Mediatonic are on the mind. The topic came up when we asked Walsh if Fall Guys had several ideas for levels that never see the light of day.

“Oh yeah, there’s certainly a lot,” replied Walsh, “one of those that have come up recently, again, is the squid game, [which] Now the world’s biggest TV show. And this red light opens with green light, which is something we’ve seen. And we never actually got to prototype it, because we couldn’t see how it worked.”

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It’s easy to see why the concept never got off the ground for Fall Guys. Most of the game’s levels are incredibly dynamic, and the player characters are constantly on the move. In addition to the charmingly wobbling way Fall Guys’ jellybeans carry themselves, opponents can be captured and interrupted at will, which can make red light/green light setup nearly impossible.

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Walsh remained adamant, however, and made it clear that despite the complexities involved, the concept isn’t entirely off: “There’s something about movement within a video game that’s very hard to stay steady in real life. But in A video game, you just put down your controller.

“And so at that point, I think we’ll never do a red light green light, it doesn’t make sense.’ But now considering how popular the squid game is, I’d love to have another crack at something like this and see if we can do it in Fall Guys.”

Will the squid game also work in Fall Friends?

Or, more importantly, will it be any fun? It’s easy to boil Walsh’s comments down to chasing any new trend, in this case the Squid game, but as he mentioned, the team has attempted to implement a Red Light Green Light style mode in the past.

We think the concept could definitely work in Fall Guys. As mentioned, most of the levels in Fall Guys are very fast-paced. Throwing a game into the mix that tests the patience and attentiveness of players will both offer something different, and will test a set of skills that players will have to adapt on the fly.

Mediatonic can also throw in the usual Fall Guy zenness, like ‘Big Yetus’ hammers or cannons that shoot giant pieces of fruit to throw your jellybean off balance. Fall Guys Is Not About Knowing When To Walk, But Knowing When No The Fall Guys set to move will be an interesting spin on the ‘run and hop for the best’ formula.

It’s worth mentioning that, of course, Walsh’s words shouldn’t be taken as confirmation that the team is working on a Squid Game-esque Red Light Green Light level for the Fall Guys, though that’s all in our heads for now. We would love to find a way for the team to make this a reality.

And with so many of Fall Guys on collaborations with other properties, we can easily see the beloved jellybean slipping into the morbidly similar green jumpsuit worn by Squid Game’s contestants. The Jungle Book and Tron collabs have already happened, surely the squid game isn’t too much of a stretch?

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