Big picture: AMD FidelityFX Super Resolution 2.0 upscaling technology improves image quality and game performance over native rendering. We hope that the list of supported games continues to grow, as this feature is useful for all gamers without DLSS-enabled GPUs, and not just owners of AMD graphics cards.
Five extra games were added to AMD’s FSR 2.0 timescale lineup, bringing the total number of games to 19. Five games have joined the upcoming FSR 2.0 games: Abyss World, Hitman 3, Rescue Party: Live!, Super People, and The Callisto Protocol. Since Hitman 3 was released over a year ago, it will receive FSR 2.0 support via an update, while other games will receive the technology at launch.
FidelityFX Super Resolution 2.0 is an open source alternative to Nvidia DLSS that has the main advantage of not requiring specialized tensor cores to run. While DLSS only works on relatively new RTX GPUs, FSR 2.0 supports much older graphics cards and iGPUs, including those from Nvidia and Intel.
Deathloop, God of War and Farming Simulator 22 are currently the only available games that support FSR 2.0. Slides provided by AMD show the performance difference between the three quality presets in the last two games.
When we recently compared FSR 2.0, FSR 1.0, DLSS and native rendering in Deathloop, we found that FSR 2.0 delivered much better results than its predecessor, approaching DLSS in both image quality and performance.
You can also check out our coating about how FSR 2.0 works and how it differs from the previous version.
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