Naming a product is easier said than done. For games, you need to find a name that is unique and memorable, but also somewhat descriptive. Once a brand is established, names can weigh a ton, as evidenced by franchises like The Elder Scrolls, Final Fantasy or Call of Duty. Individual game names can be hit-or-miss, but one trend that is almost universally a problem is game rereleases.
We’ve seen remakes, remasters, reboots, and rereleases of all kinds regularly for two decades or more. But one thing the gaming industry hasn’t been able to agree on is that these releases are named so that players have a clear idea of what they’re buying.
The problem started out grimly on PlayStation 4 and Xbox One, with a ton of PS3 and 360 titles receiving the remaster or remake treatment, but it’s gotten worse in recent years. The rereleases themselves are not the problem. i love the fact i can play something like Kingdom Hearts II Loading fast, and at 60 frames per second, with all the extra content on my PS4. But I’m begging game studios to be clear about what they’re marketing. It starts with a good title.
what’s in a name?
my despair flared up because of the upcoming Advanced Wars 1+2: Reboot Camp For Nintendo Switch. When you see that title, what do you expect it to be? Personally, I think it was a reboot of the series (I mean, “reboot” is literally in the title). But in reality it is not so. It is a remake of the first two matches. It seems almost intentionally misleading to simply hide a stanza in the title.
I don’t know a cute title, but they can be confusing when it comes to remakes, remasters, reboots, or any other type of rerelease. seriously, what does Raid Faction: Re-Mars-Terred Meaning too? What about Darksiders II: Deathfinitive Edition? If you didn’t already know, can you say with confidence whether this was a game with remakes, remasters, or even a year-type version with all the content?
It doesn’t just end with game companies confusing potential buyers about what games really are with wacky names. Even common terms, such as definitive edition, special edition, and anniversary edition, do not have a coherent definition that we can rely on. Take Skyrim as a prime example. It has an original release, then a special edition, followed by a legendary edition, and most recently the anniversary edition. How would one know what those packages include without consulting the spreadsheet? The problem is that even once you Doing Know, you can’t transfer that knowledge to other sports. Skyrim: Anniversary Edition is a remaster, but aura And Halo 2: Anniversary there are remakes,
Sony has made it even more complicated over the past year with its Director’s Cuts. What does that term mean to an average consumer who doesn’t follow the news? In films, a director’s cut includes material that did not make a theatrical cut. in games like ghost of tsushimaThe Director’s Cut includes new content designed for the PS5 Tech Boost and release.
It has become exhausting to know what the game is, or will be. that’s why final fantasy 7 remake And all Resident Evil remakes feel like a breath of fresh air. they could be called something like Final Fantasy 7: Remako-ed or Resident Evil 2: Resurrection, But their simple titles leave no ambiguity about what they are.
Remake, Remaster and Reboot
The lack of any consistency in naming conventions has to work for the consumer to know only what they are buying. It has gotten to the point where even the words remake and remaster are no longer fully understood, despite the fact that they should be self-explanatory.
A remake is exactly what it sounds like – a game that has been completely remade – whereas a remaster is just an improved version of an existing game. Thanks to all these other space-confusing names, even people who follow the game find themselves second-guessing when encountering a game called a remake or remaster. we should not read an article after Star Wars: Knights of the Old Republic Remake It is announced to know if it is actually a remake.
I’ve never been a supporter of games that need to follow or imitate other forms of art. Sports are not movies, books, TV shows or anything else. They are unique works that combine technical skill and art alike. However, in this example, our industry can learn from other examples. Movies generally share a standard naming convention with few outsiders. near you The Lord of the Rings, Things like the expanded version, and then the 4K and UHD Blu-ray versions, and it’s compatible with basically every movie that gets an additional release. We don’t have to spend time confused on this The Lord of the Rings: The Re-Share-Ed Version meaning.
Such titles actively work against the game’s own interests. Is it worth making a half-joking sentence if it means the majority of the market is confused about what your product is? I personally don’t think so, and I’d love to see games begin to standardize how we label our remakes, remasters, and rereleases.