Today we will compare Radeon RX. 6600 xt and GeForce RTX 3060 face to face to see how these two GPUs perform with the latest drivers in a wide variety of games. Even though the Radeon MSRP is $380 and the RTX 3060 is supposed to be $330, they are actually competing with each other, with both selling for around $400 at major online retailers.
That’s quite a lot for the RTX 3060, which was closer to $500 apiece. several weeks ago, while the 6600 XT cost around $440. Meanwhile, supplies of the 6600 XT seem to be drying up, and this is likely due to the imminent release of the 6650 XT.
For testing, we used our Ryzen 9 5950X test system with 32 GB of dual-rank dual-channel DDR4-3200 CL14 memory. Both GPUs were tested using standard AMD and Nvidia clock speeds at 1080p and 1440p in 50 games with the resize bar enabled. The driver versions used were Radeon Adrenaline 22.4.2 and Driver GeForce Game Ready 512.59as these were the latest drivers available when we started testing a week ago.
We won’t look at the data for all 50 games individually as that would take all day, instead we’ll take a close look at the results for about a dozen of them and then see how they two GPUs compare head-to-head across all the games we tested on one. chart.
Starting with Dying Light 2, this recently released game uses Techland’s proprietary 3D game engine, known as Chrome Engine 6, and is the only game in our test suite to use it.
Dying Light 2 works well with Radeon GPUs, and here the 6600 XT is 11% faster at 1080p and 8% faster at 1440p. Perhaps more impressive is that both GPUs rendered over 60fps at 1080p using the highest quality settings except for ray tracing, which is not enabled by default.
Warhammer III is another new game and it uses the Warscape Engine 3 which is used exclusively in the Total War series. This is where GeForce GPUs currently have a slight performance advantage.
In this match, the RTX 3060 was 9% faster at 1080p and 14% faster at 1440p, which is a significant lead, although the 1% lows are mostly identical.
Then we have Call of Duty Warzone where the 6600 XT was slightly faster than the RTX 3060 delivering 21% more frames at 1080p and 16% more at 1440p. A strong win for the Radeon GPU, though keep in mind it should also have cost 15% more based on its original suggested retail price.
Forza Horizon 5 is a well-optimized game that runs well on both hardware platforms. We’re using the extreme preset so the game is so demanding, but we’re still getting an average of 61 fps on both GPUs at 1440p. Performance was very similar, with no clear winner.
God of War is another well-optimized game, and while it performs well on the 6600 XT, it performs much better on the RTX 3060, especially at 1440p. We double checked these results and the RTX 3060 is 15% faster at 1080p and a whopping 33% faster at 1440p. Huge win for Nvidia in this game.
Far Cry 6 uses the Dunia 2 engine, and this one runs very well on AMD hardware, helped a lot by the fact that AMD had a hand in sponsoring the development of the game. As a result, the 6600 XT has a significant 13% performance advantage at 1080p and was able to maintain a double-digit gain at 1440p, where it was 10% faster.
Typically, Radeon GPUs perform well in the F1 series, but F1 2021 turns on ray tracing by default at the highest settings, and so we tested this feature. This gives the RTX 3060 a performance edge, giving it a 6% performance advantage at 1080p and a 10% performance advantage at 1440p. Turning ray tracing off really favors the 6600 XT, but we feel we can also test using the default configuration as we usually test, and we still see around 60fps at 1440p.
Next we have Metro Exodus Enhanced, and this version of the game requires ray-traced hardware acceleration, so ray-traced effects are enabled by default, and for testing these mid-range GPUs, we chose the “normal” setting.
While the 6600 XT was able to deliver solid gaming performance at 1080p, the RTX 3060 was 29% faster, meaning we saw similar frame rates at 1440p from the GeForce GPU compared to what the 6600 XT could do at 1080p .
Rainbow Six Extraction’s performance was comparable with both GPUs delivering over 130fps at 1080p. The RTX 3060 pulled ahead by a 7% lead at 1440p, but overall performance was very similar.
Performance was also similar when tested with Apex Legends. In short, the 6600 XT was slightly faster at 1080p and then slightly slower at 1440p. However, both GPUs proved powerful enough for this game, delivering over 100fps at 1440p at the game’s highest quality settings.
Another competitive name that has produced competitive results is fortnite. While most Fortnite players won’t use the Epic preset, we’re interested in testing GPU performance, not CPU performance, where things are fast paced with competitive settings.
Assuming you’re not running into CPU-bound conditions, Radeon and GeForce GPUs scale very similarly with quality presets, so when using competitive settings, both the 6600 XT and RTX 3060 will deliver the same level of performance.
The last set of results we’ll look at is for Cyberpunk 2077 and here the 6600 XT was 9% faster at 1080p high quality settings. Both GPUs are best suited for 1080p gaming in this title, as at slightly reduced quality settings, 1440p averages just 44 frames per second.
Based on the games we just reviewed, the RTX 3060 and 6600 XT seem to be very close in terms of performance. There were a few titles that strongly favored one over the other, but for the most part the performance was close.
However, we spent a week testing 50 games, so let’s check it out…
Starting from 1080p data, we see that the 6600 XT is 3% faster on average, meaning they are broadly identical across a wide range of games as we count everything within a 5% draw. This means that for 20 of the 50 games tested, performance was fairly close to “identical” with margins of 4% or less.
There were only a few outliers where the margin increased to 10% or more in either direction. Big losses for AMD were seen in Resident Evil Village and Metro Exodus Enhanced Edition – no wonder two games used ray tracing. Vermintide 2, God of War and PUBG were also bad games for AMD.
Games where the 6600 XT performed exceptionally well included Assassin’s Creed Valhalla, World War Z, Borderlands 3, Warzone, Call of Duty Vanguard, and Death Stranding.
Increasing the resolution to 1440p turned the results in Nvidia’s favour, as the 6600 XT is now 2% slower overall, but again that margin is negligible. This time there were 23 games that had margins of 5% or less, and only three outlier games had a difference of more than 20%.
Winner’s Pick: Go RTX
Depending on the resolution and the game, one GPU may be faster than the other. There have been cases where margins have risen to almost 30%, which is very important, so you can pay attention to how these Radeon and GeForce GPUs perform in the games that interest you the most.
Looking at our sample of 50 games – a significant number of games to test – it’s fair to conclude that in most cases the difference between these two GPUs will be less than 10%.
Having said that, once you take the big picture into account, it’s hard not to argue that the GeForce RTX 3060 is a better buy and even worth the premium. This is because when you start looking at what each product offers beyond rasterization performance, there’s not much to say when it comes to the 6600 XT.
The RTX 3060 has a 50% larger frame buffer with 12GB instead of 8GB, so it should handle future HD texture packs much better, meaning future AAA games could potentially look better without sacrificing framerate performance. In our opinion, this is a nice bonus that should not be overlooked.
The RTX 3060 also has a full x16 PCIe 4.0 connection, while the 6600 XT is trimmed down to 8 lanes and this can cause serious performance issues when the memory buffer is exceeded. This is another reason why the RTX 3060’s memory subsystem is vastly superior.
In addition, you get DLSS which is widely supported by many new AAA games, and it works really well at 1440p and above, and these are the resolutions where the RTX 3060 can boost performance.
AMD offers some upscaling methods for 6600 XT owners, and other plans are in the works to mitigate the DLSS threat, but for now, DLSS is the best option. Then there’s ray tracing, which is another strong point of the RTX 3060. As we’ve seen in games using this rendering method, the GeForce GPU had a distinct performance advantage thanks to its more mature implementation.
In a nutshell: The RTX 3060 offers similar rasterization performance, superior ray tracing, DLSS support, a larger video memory buffer, and a full PCIe 4.0 x16 connection, making it a better product – and if available at the same price, an obvious option. .
It is not yet known whether AMD will be able to tempt us with the Radeon RX 6650 XT, but we are very eager to explore it in the very near future.
Credit: www.techspot.com /