In an interview with Game Informer about the launch of God of War very nice pc port, creative director Corey Barlog suggested that the recent wave of PlayStation games coming to PC began with excitement from Sony’s studios.
“I think it was a whole bunch of studios saying it was a really good idea. We should look into it,” Barlog said. “Finally, I think it got to that crucial point. When we sent out so many suggestion box suggestions they were like, ‘I’m tired of hearing all this. Okay, we’ll do it.'”
Sony first announced that it would be bringing exclusive PlayStation games to PC in March 2020, starting with Horizon Zero Dawn. According to the developers of God of War, its PC port has taken about two years, meaning it was rolling out at exactly the same time that Sony went public with its first PC plans.
It makes sense that the developers of PlayStation would largely be in favor of seeing their games in the hands of more players, as Barlog said—it’s a bit of a stretch to portray the $150 billion corporation that made PC games a reality. But decided to publish the game because its studio heads spoiled it for a long time. According to Shawn Layden, former CEO of Sony Interactive Entertainment, who left in October 2019, Sony’s leadership was keen to reach new customers.
“The strategy we were developing when I was there was that we needed to go to new customers where these new fans might be,” Leyden said last year, “We have to go where they are… because they decided not to come to my house, so I have to go to their house now. And what’s the best way to get to their house? Why not take our best-selling games one of them?”
Layden said he didn’t expect Sony to ever start releasing games on PC—with a console—if it had to wait two years to port its games to PC, cannibalizing console sales. Don’t have to take the risk.
According to Barlog, it’s still not given whether future games will come to PC, and he has “no idea” when the next God of War, Ragnarok, might arrive. Even though the studio tried to give Sony a PC port, it looks like they’re still not going to make the final call.
“Right now, we’re taking it one game at a time, looking at each one and determining, ‘Okay, is this the best thing to do? Barlog said. “And we’ll see how it does. Do people enjoy it? Did we do it right? Did we do something wrong? What can we do better in the future if we do it again? But as of the day In the end, ultimately, it’s Sony’s decision.”
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