GTA Trilogy is a mess. Here's what you should know

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The crew isn’t having much fun in the new San Andreas.

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Grand Theft Auto: The Trilogy – The Definitive Edition came out on Thursday, just days after the 20th anniversary of the original Grand Theft Auto 3 debut on PlayStation 2. However, since its release last week, many GTA fans have reported major issues with it. Play.

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The remaster of the first 3D GTA games – GTA 3, GTA: Vice City and GTA: San Andreas – was intended to provide fans of the series a way to relive old games with better visuals. Instead, many who played the remaster have faced a growing list of problems, which has led to the game receiving an unbeatable user rating. metacritic, Some Fans are asking for a refund from Rockstar,

Here are some of the problems (so far) with GTA Trilogy Remaster.

What are some problems with GTA Trilogy?

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When Publisher Rockstar Games First revealed GTA trilogyA wave of excitement ran among the fans. The characters looked better, the explosions were bigger and the world seemed more alive. When people actually played the game, that promotion would quickly end.

One major complaint among players is the confusing scene changes. The assumption is that AI software was used to get better looking graphics and while improving some of the scenes, it also made for some weird looking characters.

GTA San Andreas also has a weird glitch. If you’re in first-person mode while riding the bike, it shows a super close-up of the CJ’s face instead of a first-person view of the road.

The glitches aren’t just limited to the game’s graphics. All three games feature holes in the field where players and vehicles can become trapped, cutscenes that are interrupted by non-playable characters, and strange collision physics. There is also a distracting rain effect that makes it difficult to even watch the actual game.

What happened to the PC version?

A day after its release, the PC version of GTA Trilogy was pulled from Rockstar Games Launcher, After that it was added back to the launcher two days later,

Rockstar didn’t give a reason for this 48-hour removal, but the PC files for the game revealed two big things.

Dataminers apparently discovered The “holy grail” of developer notes for the game Not long after launch. Contains code and assets that were not used in the game and notes from the original development Team, A data miner confirmed that these files were removed when the PC version was put back on the launcher.

Another discovery involved “Hot Coffee” Files, When GTA San Andreas arrived on PC in 2005, players had to download a . found data for unused sex mini-game, The season of controversies has begun for Rockstar. it was finally Removed from the game in 2008, As far as the GTA Trilogy files are concerned, it is unclear whether they were also removed when Rockstar made the PC version available again.

What about the Nintendo Switch version?

The GTA Trilogy was the first time 3D GTA games were made available on the Nintendo console. Unfortunately, it is not a great port.

The Switch version has problems with other versions mixed with performance issues and degraded visuals to work on the lower-powered Nintendo console. These include a fluctuating frame rate, longer loading times, and downgraded graphics compared to the following PS5, PC and xbox series Edition.

Will these issues be fixed?

Grove Street Games, the studio that ported GTA games to mobile phones, was behind the GTA trilogy. Company CEO Thomas Williams tweeted Updates will be coming in the future, though he did not give details.

GTA Trilogy is available for $60 on PC, PS4, PS5, Xbox One and Xbox Series consoles.

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