Here are some of the things I did in the hours I spent playing demos for Succubus.
- Tore a woman’s child and drank her blood.
- He punched a man in the jaw, his dick exploded, then patted him.
- Saw a man feeding his excrement to a big-headed, demonic child.
- “Martyrs” kicked in spikes.
- Bathed with blood using hellbugs as sponges.
Succubus is a spin-off of Agony, the horror game set in Hell released by Madmind Studios in 2018. Unlike Agony, which was mostly about escaping combat, it’s a full-on action game with a wheel of weapons and power, a rage meter, and a kick like Dark Messiah just isn’t that good. You take on the role of Vydija, a “demonic priest of lust” seeking revenge on the demons who wronged you.
Some of the time between people kicking into the spikes is spent climbing. It’s like a quick time event without a time limit, telling you when to press W and when to press D, but sometimes no input is presented and you have to find more distant handholds. For this you have to move the mouse around, then left-click to jump on it. It’s not much fun. There’s no way to fail, and there’s no harm even if you walk up the stairs.
The combat itself is nothing special, your blades have no sense of effect as they cut down on demons and tyrannical spirits. It’s hard to judge distance on a kick, and the glow attached to your foot doesn’t compensate for how awkward the animation is. You can press the spacebar and W to charge forward, then chain in one kick for a slow-motion attack that gets multiple enemies flying. That bit is fine.
Everything about the succubus is basically a blast at the Edgelord factory, from the terrifying dialogue delivered by the Chainsmokers to the way it labels a pregnant woman as a “first aid kit,” then gives you hit points for her. rips the fetus off… Look, just imagine I’m literally alluding to everything else about this game.