What to look forward to: Microsoft Flight Simulator is a fantastic experience, even if you don’t like flying planes, but it requires an absolute monstrous install if you want to use high settings and resolutions. The good news is that the previously announced DLSS support will be in the game in a couple of months, and we now know that AMD’s scaling technology, FSR, is also being added.

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Asobo, developer of Microsoft Flight Simulator, announced last week during a Q&A session that both Nvidia Deep Learning Super Sampling (DLSS) and AMD FidelityFX Super Resolution (FSR) technology will be part of the game’s Update 10 release this July. of the year.

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In addition, Asobo said it is working on adding support for an updated version of the AMD FSR 2.0 upscaler. However, there is no word on when it will get here. And while Asobo Studio executive producer Martial Bossard said it’s coming “soon,” including it in Update 10 might be a bit optimistic.

Bossard said the studio is still experiencing some issues implementing DLSS support, including artifacts present in the game and issues with some animated textures and water surfaces.

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Because FSR 2.0 doesn’t rely on machine learning, it works with a range of graphics cards, although AMD notes that it will be more demanding than a spatial scaling solution like FSR 1.0, meaning you’ll need a more powerful GPU to get maximum return. out of it, especially when upscaling to 4K. See the list of AMD recommendations in the table below.

Microsoft recently led Flight Simulator for Xbox Cloud Gaming for subscribers to enjoy on a range of lower spec devices. Microsoft Flight Simulator head Joerg Neumann said it was the number one game on the streaming service and brought “tons and tons of new people to the game”.

Check our comparison DLSS 2.0 and FSR 1.0 from last year. Nvidia had the upper hand in this battle, but can FSR 2.0 push AMD forward?