Why is it important: Regardless of how you feel about the use of DRM (digital rights management) in video games, the industry seems to be moving even further in this direction. As free-to-play games have prospered and multiple story DLCs for each game have become the norm for AAA games, companies like Denuvo are building additional defenses against digital piracy.

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Most of our readers are familiar with Denuvo, one of the most hated DRM and anti-tamper software solutions used by video game publishers with varying degrees of success. Chances are you’ve played Denuvo-protected games in recent years, as over 200 items who use it at the time of this writing.

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From 2014 games like Fifa 15 and Dragon Age: Inquisition to recent games like Deathloop, Battlefield 2042, Dying Light 2 and Monster Hunter Rise, they all include some form of anti-piracy protection that supposedly helps publishers fight with people who want to play. without paying the asking price.

This week, the company behind the controversial DRM decision quietly launched a similar tool for downloadable content (DLC). The new technology, called SecureDLC, promises to prevent piracy of paid add-on content and anything else that can only be unlocked with a microtransaction.

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Denuvo says that additional game content is an important source of income for many game developers, especially those working on free-to-play games. The company says it has become trivial for the average gamer to download and use tools that bypass the existing protections offered by popular gaming platforms such as Steam, Epic and the Microsoft Store.

Reinhard Blaukovich, Managing Director of Denuvo, says that SecureDLC is already being used due to its ease of implementation. All it takes is a few modifications to the platform’s AI that allow SecureDLC to act as an additional validator for any DLC unlock requests.

He also notes that “Denuvo has become a one-stop-shop for game developers to keep their games safe from fraud, counterfeiting, and piracy, while also protecting the gaming experience. Our current clients, big and small, are thrilled with the results. and we’re excited to help them maximize revenue as well as drive new business models for these games they’ve put so much effort into making.”

While this is good news for many game developers, some gamers will no doubt be unhappy – and rightly so. BUT simple problem with Denuvo servers may leave you unable to access some of your games, while tamper protection software may demanding on the latest equipment. We hope that Denuvo can prevent these issues from reoccurring in the future.

Head credit: Sean Do