Sifu doesn’t use traditional difficulty levels

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The kung fu action game Sifu won’t have traditional difficulty options – at least at launch.

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talking to MP1st In a new interview, Sloclap creator Pierre Tarno confirmed that Sifu will not have difficulty levels that you would typically find in other action games. “We want Sifu to challenge players and encourage them to learn, improve and adapt,” Tarno said, adding that the ability to “rise from the death” will help new and inexperienced players.

In case you’re unfamiliar, SloClap previously outlined Sifu’s different approach to difficulty. Each time the player dies in the action-packed game, the player character ages, giving the player offensive power at the expense of their health pool. In other words, each time you die you will be much stronger, but also a lot more fickle and prone to death.


Additionally, the resurrections in Sifu are really limited. It is possible to completely reduce your resurrection by dying and aging to such an extent that you cannot come back from death, and this will force you to restart the chapter you are currently playing . It’s a pretty brutal system, but one that encourages the player to change their playing style every time they die, and keeps them on their toes.

Sifu launched on February 8, 2022 for PC, PS4 and PS5, recently moving its release date by two weeks to the end of February. While this is undoubtedly good news for those who can’t wait to get their hands on Sloclap’s new game, it’s also good news for the game, as it comes out of a wildly busy period including Destiny 2’s Witch Queen update. Will Launch, Elden Ring, and other heavy hitters.

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check out our Upcoming PS5 Games The guide for a full list of all the other games you’ll be seeing on Sony’s new-gen consoles over the next few months and beyond.

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