Skyrim Anniversary Edition is about to be a pain for modders

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Skyrim Anniversary Edition, when it launches next month, could cause problems for mod creators and render your existing Skyrim mods useless.

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Mods alter the core code or structure of the game enough to make changes, and they can add better textures, change how the game actually plays, or even just completely wacky changes. For example, there is a mod for Skyrim that makes Thomas the Tank Engine a hostile NPC. Many of these mods have become an essential element in improving Skyrim for PC gamers. Now, these mods may be unplayable due to Skyrim’s Anniversary Edition.

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Skyrim Anniversary Edition is a 64-bit version of the existing Skyrim Special Edition that includes Creation Club (the place to buy Bethesda-recommended mods) and 26 other yet-to-be-released creations. Importantly, Anniversary Edition will not be a separate entry to download on Steam, instead, it will be an update to your existing Skyrim Special Edition installation, and this may cause existing Skyrim mods to not work.


mod developers explained that because Bethesda updated existing versions of Skyrim, changing some code. This means that mods that work with the current version of Skyrim will not be compatible with the new Anniversary Edition. As the developers point out, everyone who has written the code to develop mod software for the current version of Skyrim will have to put in a considerable amount of work to support the Anniversary Edition. This means that for Skyrim players who use the mod, your favorites may not be playable for a long time.

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But, if your mods aren’t working after next month’s Anniversary Edition update, a team member who works on the mod auto-installer program Wabbajack has said they plan to develop downgrading software, So that users can go back to the old build of the game. His Skyrim mode to work. Of course, that means you’ll miss out on any progress brought by the Anniversary Edition.

Analysis: Mod support has already been a problem

Skyrim Special Edition has already caused problems for modders. Every time Bethesda Creation Club gets new updates, it somehow breaks Skyrim Script Extender (SKSE), which is a necessary plug-in for many great Skyrim mods to work. To prevent this problem, many Skyrim Special Edition owners set Steam to “only update this game upon launch”.

A recent update to Fallout 3, also developed by Bethesda, is eliminating the game’s Windows Live requirement for the game, which is software that enables PC users to connect to Microsoft’s online gaming service. , which has since been abandoned. Fallout 3 also used visuals. Studio 2019, and it appears that mods developed for Games for Windows Live and Visual Studio 2019 have compatibility issues, making some of them unplayable.

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via pc gamer

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