State of Decay 2 test update ramps up the terror of looming zombie hordes

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The state of Deck 2 is changing how zombie hordes work to make the undead feel like a real threat impacting your community.

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Despite the early May 2018 fourth anniversary fast approaching, the developers of State of Decay 2 have made some significant changes to the functions of their zombie survival game. The first set is already live on the PC version’s public test area, and a developer live stream Breaks down all the current changes to the test, as well as some possible follow-up.

In short, the new changes target infections more directly to your base and outposts, sending them out at semi-regular intervals—previously, they’d move to a random nearby location to continue their spread. In exchange for that added threat, the game will appear when the infestations are about to grow in size or send out another gang via map indicators and information. You’ll want to keep an eye on them, as crowds infiltrating your outposts mean no passive advantage, and crowds near your base mean a greater potential for siege.

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Zombie sieges in the current, non-trial version of the game take place on a timer basis, their overall intensity determined by the threat level of your community (a brief measure of how much noise you’re making). Undead Labs wants them to ultimately be judged by how much fuss and mob you’ve let nearby.

“I think our vision for Siege is that these nuisance-mob-triggered sieges will completely replace randomly timed sieges,” system designer Larry Wu explains in the stream. “Since we’re turning Siege into a fully-stoppable map strategy game, their intensity—we imagine we’ll be able to get closer to the original vision of Siege, which was the scene from all those zombie movies you’ve come across.” Familiar, where there is mob thrashing on the walls and everyone barely makes it out alive.”

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While work on State of Deck 2 continues, Undead Labs is still quietly making State of Deck 3 — although we haven’t seen anything new since Announcement trailer at the 2020 Xbox Games Showcase,

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