After it was revealed that AMD’s competitor to Nvidia’s DLSS technology will arrive on the company’s PC graphics cards via a software update later this month, it has now been confirmed that the company’s graphics-enhancing technology will be available to Microsoft. It will also come to Xbox Series X and Xbox Series. s console. Known as FidelityFX Super Resolution, the technology could deliver better GPU performance, better frame rates, and potentially better resolution.
A Microsoft spokesperson confirmed IGN That FidelityFX Super Resolution will be coming to the Xbox, in keeping with the ability of AMD’s technology to boost frame rates and resolution. However, the company did not give any information about when the update will come for console gamers.
Neither AMD nor Microsoft released benchmarks detailing the impact or performance improvements of FidelityFX on the Xbox Series X and S platforms.
Like Nvidia DLSS, AMD’s FidelityFX Super Resolution is a supersampling technology that promises to deliver superior image quality in video gaming without a significant drop in frame rate performance. On Nvidia’s second generation RTX platform, there was a significant improvement in ray tracing performance with DLSS enabled.
“AMD FidelityFX Our open-source collection of optimized visual technologies makes it easy for developers to implement high-quality effects and customizations that help make games look amazing while offering the best balance of visual fidelity and performance,” AMD said about his technique in a blog post.
FidelityFX will come with four image upscaling modes including Ultra Quality, Quality, Balanced and Performance. AMD is making FidelityFX Super Resolution an open-source technology so that it’s compatible with the company’s Radeon GPUs as well as rival Nvidia’s cards.
The arrival of FidelityFX Super Resolution on Microsoft’s gaming consoles is exciting news, given that AMD is expanding its RDNA 2 architecture to more platforms. In addition to being supported on its latest Radeon RX 6000 series PC cards and Microsoft consoles, the graphics microarchitecture is also found on Sony’s PlayStation 5. It’s unclear when and if FidelityFX will arrive on Sony’s consoles.
Recently, AMD confirmed that its graphics architecture will power Tesla’s infotainment system, and that it will be headed to mobile phones later this year through a partnership with Samsung. That means Samsung’s new Exynos Arm-based processor will come with integrated RDNA 2 graphics, a move that allows the company’s computing, smartphone and tablet products to better compete against Apple’s Arm-based processors like the M1 CPUs on the Mac. may allow.
The main difference between Nvidia DLSS and AMD FidelityFX Super Resolution is that the former requires machine learning and the use of artificial intelligence to enhance images in a video game scene, making low-resolution graphics appear more detailed. Nvidia’s reliance on AI means very little GPU power is needed to achieve this magic.
AMD’s solution, on the other hand, does not require machine learning and is open source to work with more graphics cards. FidelityFX will support variable rate shading, contrast adaptive sharpening, denoising, and parallel sort to improve image quality. The company said that FidelityFX will be supported in 35 games at launch.