What happened now? The small, independent group of modders working on the ambitious Fallout 4 project have been losing some of their best team members over the past few years. However, it’s not because they just got up and quit. By the looks of it, the group is so talented that Bethesda keeps hiring them for more official work.

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Bethesda has hired one of the lead developers, the Folon Team, to work in their studios. Lead tech consultant Rian Johnson is leaving the Fallout modding fan group to work on unspecified projects at a Microsoft-owned company. The exit comes just as the Fallout: London team’s masterpiece is entering its final stages of development.

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Fallout: London is a DLC-sized mod for Fallout 4 set in the post-apocalyptic capital wasteland of England. The project will provide the first look at the Fallout universe outside the United States. This is also the first significant content for FO4 that fans have seen since the launch of the Nuka-World DLC in 2016.

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Johnson had many responsibilities for the Fallout: London project, including level design tasks. It’s no surprise that his devotion to fashion caught the attention of Bethesda. The team posted an update on Twitter stating that Johnson had not only completed all of the levels assigned to him, but had also developed several additions and written full documentation of his remaining responsibilities so that the team could complete the project without his further involvement.

Johnson is not the first Fallout: London developer to be poached by Bethesda. The lead writer for the project was hired in August 2021. Bethesda also offered project manager Dean Carter a position at their UK studio to work on the Fallout 76 team. However, he turned it down because he wanted to finish the London project before moving on to something else.

The Folon team noted that the development of the mod is ongoing and Johnson’s departure will not have a significant impact on the project. The game is still on track for release next year.

“We have known about this move for some time and thus [Johnson] helped assemble his knowledge into invaluable project documentation so that the rest of the team could work seamlessly in his place,” the team said. “Furthermore, [Johnson] completed all of his expected level design tasks, as well as a few extras that we didn’t expect from him. The professionalism and dedication of this individual will be truly and sincerely felt throughout the entire team, however, it gives us genuine joy to know that he will bring his amazing talents to the company we all love.”

So far the game looks pretty cool. Vault-Tec has never expanded overseas, but that’s okay because there’s a mysterious organization operating there that looks just as treacherous. Another interesting twist is the Atta Boy tablet, which performs the same functions as the Pip-Boy in America. The setting is almost reminiscent of Bioshock, but still recognizably Fallout. You can check out the first 18 minutes of gameplay above.