The future of mobile gaming

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The mobile gaming scene is likely to get more games in 2022 that were also made for PC and consoles. TouchArcade Editor-in-chief Jared Nelson told Nerdshala.

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Why this matters: Mobile is already the largest sector in gaming, but what constitutes mobile gaming is rapidly changing.

  • For decades, most of the big games on mobile were completely different from the hit games on other platforms.
  • The lines are blurring thanks to more powerful mobile devices and because console and PC game makers want a piece of the vast mobile market.
  • “It seems silly to ignore the billions of potential customers that own smartphones and tablets,” Nelson said.

Between the lines: Mobile crossover games can be ported (new versions of older PC/console games) or multiplatform (launching on console/PC and mobile at or near the same time).

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state of play: One of the biggest sports in the world, jenshin effect, runs on mobile and console.

  • Both Ubisoft and Activision plan to release new installments of the big console/PC franchise on mobile this year.
  • League of Legends comes to mobile late 2020, and Pokémon Unite flourishes on Switch and mobile.

big picture: mobile gaming market Generated $93.2 Billion According to industry tracker Newzoo, last year and included 52% of the industry

  • According to Newzoo, consoles accounted for 28% of the market, 20% of PCs.
  • In the US, where consoles are the biggest security, mobile accounts for less than half of the market.
  • It also faces greater stigma among hardcore gamers in this area, though Nelson believes that is changing thanks to crossover releases like Call of Duty and League of Legends on mobile.
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Bottom-line: Much attention is paid to the growing size of the mobile gaming scene, but Nelson emphasizes that the quality of mobile gaming is growing as well.

  • They’ve tried out over 500 mobile games in the past year and have been influenced by many indies and major publisher creations.
  • Their site, which is a . is supported by Patreon, continues to be a favorite for anyone seeking news about the best new titles in the region with frequent releases.
  • “It was a good year for mobile games,” he said. “As long as you’re willing to put in some effort to find worthwhile stuff, I don’t think mobile has ever had a bad year.”

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