If you’re not up to date, there’s a lot to be said for the content and quality of the Halo Infinite multiplayer beta. Indeed, the free-to-play beta has sparked such controversy that the moderators of the Hello subreddit have shut down entire forums for the weekend because people can’t behave themselves.
“Some users on the sub are also responsible for docking and death threats,” the moderator said in a statement. Last night. “We’re temporarily putting the sub on lockdown so people can hopefully get some rest and we can hit the reset button before launch. At the end of the day this is a video game and this level of vitriol is unreasonable.”
The moderators of the Hello subreddit say they will reopen the forum on Monday. They are very clear that they don’t want to silence criticism or support of Halo Infinite, only that the tone of the discussion has become too counterintuitive: “If you see people breaking our rules, breaking the rules and breaking things.” Don’t spoil it. Yourself.”
It’s a spiral I’ve seen before in communities, where controversial topics turn sobriety into a destabilizing thing for volunteer-driven communities.
The subreddit has become incredibly toxic this week, especially in view of the fact that there are hidden game modes for when players are offline. The insult was flying very freely, and every second or third post was one of a handful of specific catches.
It is the culmination of weeks of community turmoil surrounding design decisions and implementation at Halo Infinity.
The first was Battle Pass, which looks very short and takes a long time to complete. (Our Nat Clayton: Sorry, Halo Infinite, but your battle pass sucks.) It did get some designer attention, though. Since then it’s been all about unlockables, micro-transactions, and game modes, focusing on players’ inability to choose any of the modes the developers made available that week.
The single player component of Halo Infinity will release on December 8.