Rejoice, Vikings! Our long wait is almost over. Walheim Hearth and Home Update Will come at the end of this week.
To help you prepare, Iron Gate Studios has released a 20-minute fireside chat that takes place around a virtual campfire within Walheim, featuring producer and lead designer Richard Swenson, generalist artist Robin Eyre and assistant community manager. Josephine Bernson as the moderator.
The chat covers a lot of what we already know: that Hearth and Home will introduce new foods and recipes, and the food system has been changed to give players more choices about what they eat. Eating is becoming more stamina and health focused. (Too, strategic vomiting Added.) Since health and stamina govern combat, this in turn makes some changes to weapons and enemies. The development team sees Hearth and Home as a rebalancing of Walheim to set the groundwork for future updates.
The gods also want to lower expectations for those hoping to find a largely changed world upon arrival at Hearth and Home. In short: don’t expect it. Despite the changes, he says, Walheim really won’t feel all this different, and it’s not meant to be.
“It’s still going to be the same Walheim,” Eyre says. “I’m hoping, if everything works out correctly, people are just going to be super mad that it feels good.
“Like, you didn’t do anything! but we did“
And for those of you who have absorbed every bit of Hearth and Home information on the internet, it seems there is still a lot the devs haven’t revealed yet, so there should still be some surprises that include the “new weapon”. Or shield, maybe” and one or two “new skills.”
How to best enjoy the Hearthstone and Home update when it arrives is up to players, though the devs have some advice:
“You have to explore new areas to get new stuff,” Swenson says. “For example, we’ve added some new locations to the plains biome, and you’ve already explored parts of the plains biome, those areas will not be changed. You have to go to unexplored areas to find new things. “
In this regard, the team feels that the best way to experience Hearth and Home is to start a new game in a new world.
“I really hope that people will actually create a new world and start over from the beginning, rather than just continuing to play with their worlds,” Swenson says. “Because we’ve added and changed so much, that’s probably what you should do to get the best experience. And what we’d recommend.
“I know a lot of people want to keep playing their old world, but it’s probably not the best thing to do if you want to experience all the new things.”
“I would say don’t spoil yourself by going back to your old world and examining all the build pieces and everything you find,” says Ayre. “I’d say play it fresh. Stay fresh! Play fresh! Thanks.”
I’m sure it will be a difficult concept for some players (including me) to begin with. Walheim is about exploring the unknown, but it’s also about creating a cozy and comfortable home in a little corner of that unknown, and the idea of leaving that house behind and starting all over again is a bit sad.
Walhem, on the other hand, is surprisingly agnostic about letting you move your character from singleplayer to multiplayer, and even from singleplayer to multiplayer, so perhaps the best bet is to upgrade your existing character to a new one. Take to the world and don’t completely abandon your current character.
The hearth and home will arrive on Thursday 16 September.