Valve and Microsoft have struck a deal to waive Hawk Engine fees that will make modding games like Team Fortress 2 and Half-Life: Alix easier.
in a tweet @TF2CCWiki – Joe Hawke reached out to Valve to ask about obtaining an asset license for the physics engine, which typically costs $50,000 Bosses – Mod to waive $50k fee in the future, to make it easier for fans to modify Team Fortress 2 as well as Valve’s other titles.
Good news for various TF2 mods. Dave got in touch with Valve to obtain the repo asset license and was told that they would waive the $50,000 Hawk Physics Engine license cost for the mod once they reached an agreement with Microsoft. #tf2 #teamfortress2 pic.twitter.com/O2QO3EOg6HNovember 13, 2021
Valve’s official response reads: “We have reached an agreement with Microsoft to waive the Hawk fees for future mods of Valve games. That being said, we treat this as non-commercial fan projects. Let’s see the main purpose of the mode to work.” @TF2CCWiki Not the only person to get this response, as @ Goknak The project and development lead on Momentum Mod received the same response from Steam’s EU Legal Review team.
Initial Twitter user then put out a follow up tweet Explaining that Hawk license fee is only for “Pay for Mode”. Having said that not all Team Fortress 2 mods are paid for, so it doesn’t really affect them. However, it’s still good news for those looking to revamp Valve’s other titles without taking out a $50k loan to cover it.
It appears that many developers are loosening the reins on fan-made projects as Genshin Impact developers miHoYo, which recently announced that it is allowing its fans to create and sell fan-made products Without risk of legal action, as long as you do not violate miHoYo’s rules.
Looking for something to play after Team Fortress 2? Take a look at our list best fps game for inspiration.