WTF?! We all knew that as a free-to-play mobile game (also on PC), Diablo Immortal would have a heavy focus on microtransactions. But according to the analysis, Activision Blizzard has proven how aggressive it can be when it comes to squeezing players out: a full character upgrade costs around $110,000.

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Diablo Immortal has been controversial ever since it was unveiled at BlizzCon 2018. The presentation of the mobile FTP version of Diablo famously led one viewer to ask if the whole thing was an “off-season April Fool’s joke”. But its arrival brought some pretty positive reviews with one huge caveat: monetization is on a whole new level.

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Bellular News YouTube channel (via Gaming ranting) the last video talks about the game’s legendary gems, one of the three pillars of the progression, along with experience level and equipment level. They can be used to upgrade your character in the post-game, but they can only be unlocked by purchasing legendary crests, also known as loot boxes, which means you’re not even guaranteed to get them. So, if you want to completely upgrade your character after playing, be prepared to shell out about $110,000 worth of gems.

This redditor did some calculations and figured out that if it takes about 100 coats of arms per gem, the full max use of six 5 star gems up to rank 10 will cost between $40,000 and $45,000. Achieving this feat unlocks the resonating boards. While no one has yet managed to do this, preview images imply that the process must be repeated several times to fully resonate the board, which means transferring additional thousands of dollars.

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“To go from 40/50 to 50/50 on your 5-gem resonating boards, you will have to spend another $50-$60,000,” writes u/daymeeuhn. And which of the two incredible stat bonuses do you get for those costs? Apparently a 1% reduction in incoming damage.

Diablo Immortal loot boxes have already been seen in the game pulled out from the Netherlands and Belgium for violating the countries’ anti-gambling laws prohibiting mechanics.

The microtransaction controversy is reminiscent of the 2017 Star Wars Battlefront 2 furor in which someone calculated it will take 4,528 hours of play (or $2,100) to unlock all core game content in the game. Outrage led to EA removal pay-to-win elements, collective action launch lawsuitsand several countries are reviewing their gambling laws.