As someone who has only played 40,000 games of Warhammer in my life but has seen several dozen from the sidelines, the little lavishly modeled and painted terrain is as compelling as the hordes of tyrants or orc figures. . A huge Warhammer fan has taken his love of the original Warhammer 40,000: Dawn of War real-time strategy game to the next level, taking terrain models from the game and 3D printing them for his tabletop battles.
Jay shares details about how he built his battlegrounds from the war’s eons youtube. He started by helping establish the scale from videogames by creating two of his favorite building types, the tall plasma generator and elaborate bastion, and cardboard mockups. As an amateur vocal artist, I sympathize with how much trouble counting to say nothing of following Warhammer rules. Jay was forced to throw out most of his calculations because the videogame operates on a different scale than the tabletop version, where height, width, and length can make or break terrain-focused strategies.
Using 3D modeling software such as Vectorworks and Blender, and later a 3D printer, Jay was able to not only model the Dawn of War terrain, but also add a lot of artificial damage to each surface, and sell his idea. That his fictional battlefield had seen generations of war between the Empire of Man and the orks.
As you’d expect from professional Warhammer 40,000 painters, Jay committed about 25 hours to painting and detailing each piece of terrain. Each of Dawn of War’s plasma generators got a healthy blue glow thanks to some interior spray paint, and even the exterior lights on the Citadel got a dash of green spray as they looked. are illuminated.